You can enter Hall of Darkness on Mondays. You fight the Guardian of Darkness. He mainly does damage over time.
Stage | Cost | Boss Level |
---|---|---|
B1 | 4 | 8 |
B2 | 4 | 10 |
B3 | 5 | 15 |
B4 | 5 | 20 |
B5 | 6 | 30 |
B6 | 6 | 40 |
B7 | 6 | 50 |
B8 | 7 | 55 |
B9 | 7 | 60 |
B10 | 7 | 65 |
The dark golems are not as threatening as the crystals. Take out the crystals first and worry about the golems later.
The Guardian of Darkness has the following skills:
The left crystals is always a continuous damage tower that inflicts DoT(Damage over time) for 3 turns.
B1 to B4 is pretty easy and as you level and have 4-5 star monsters, they should not be a problem. It starts getting challenging at B6+. Here are some good monsters for the dungeon:
Shannon(Wind Pixie) – She has the attack and defense buff. Very useful.
Konamiya(Water Garuda) – Removes all DoT and heals.
Raoq(Fire Inugami) – Good damage dealer.
Sieq(Fire Hellhound) – Crit and Attack buff
Bernard(Wind Griffon) – Useful for speeding up your team
Ahman(Light Bearman) – Keeps your team healthy.
I didn’t include the 4/5 stars as they are not accessible to most players and requires luck.
Here are some videos for B7 runs by Jin.